I'm a programmer that has a love and a passion for making video games. No matter what genre it is, no matter how much time it takes, and no matter how much hard work it is, as long as my creation makes others happy, I'm glad I was given the opportunity to make that difference. To me, making something that changes one's emotions in a positive way is the greatest feeling anyone can ask for, and when someone picks up a game I made and says "This game's super awesome! Where can I get a copy,"  I can never be more happy.



As a programmer and inspired game developer, I try to come up with new ideas, and then try to make those ideas come to life. If I ever want to add a new idea that seems nearly impossible, I'm going to try my hardest to make that idea come to life. There's no reward in not trying, and you'll only learn from what you attempt to achieve



Experience
Shiver Entertainment: Software Engineer ( 3 years )

  - Improved, expanded and and managed the in-house game editor.

  - Worked on a game called Beast Vs. Bots, which is a mobile real-time strategy game.

  - Implemented many game specific features which spanned the client, server and infrastructure portions of the game.

 

Best Buy: Customer Specialist ( 3 years )

  - Worked in the front lanes for a 1 year

  - Worked on the floor for 2 years, where I worked the Gaming, Portable Electronics, Digital Imaging, Car Audio, and Computer Sections



AviontWorks: Owner ( 4 Years )

  - Did a lot of work with the Unreal Engine

  - Created tutorials and helped individuals with the Unreal Engine and     programming basics 

 

 

Skills

Ever since I was young, I've loved video games, and the thought of being able to create my imagination through video games is surreal. I'm glad that I've been given the opportunity to follow my dreams and create something great.

About Myself

Programming Languages:

     C++

     C#

     Objective-C

     C

     Java

     JavaScript

     SQL

     LUA

     Assembly

     (Minor) UnrealScript

API's:

     DirectX 9.0

     OpenGL

     Maya

     3DS Max    

     Winsock

     Raknet

     DirectSound 8.0

     FMOD

     Wise

     Raw input

     DirectInput

     XInput



Applications:

     Visual Studio 2010-2015

     Eclipse

     Dev Kit Pro

     FX Composer 2.5

     PIX

     Perforce

     SVN

     Git

     SourceTree

     Hansoft

     UML Paradigm

     Intel Parallel Inspector

     Intel Parallel Amplifier

     Unreal Development Kit (August 2009 - July 2013)

     Unity Engine

     Maya 2012

     Maya 2013

     3ds Max 2012

     3ds Max 2013

     Photoshop CS5/CS6

     Audacity

     FL Studio

     WWise

Education
- Bachelor of Science Degree - Full Sail University ( 2011 - 2013 )
- North Ridgeville High School ( 2007 - 2011 )

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